As the party made
their way back to Artemis' shrine, they spotted two diminutive
figures in the darkness ahead. These were pech, strange folk of the
deep earth, with the stature of children and a great affinity for
living rock. Cruum, perhaps still under the pernicious influence of
the devil-fruit, misidentified the wee folk as Hungarians "probably
hopped up on paprika and spoiled mare's milk!" and attacked
them. The earth children responded by calling upon their magic to
create a set of stone bars blocking the passage. The party sent many
arrows after the pech, but the little fellows merely linked arms and
skipped off into the darkness, chortling all the way. Their progress
blocked for now, the warriors were forced to consider what their
surfeit of aggression had cost them. Returning to the surface, they
repurposed a fallen column as a battering ram and used it to knock
out the stone bars, swearing revenge upon their makers should they
ever meet again.
After gaining the
blessings of Artemis with the offering of the minotaur's head, the
adventurers made for Aphrodite's chamber, but they were in for a
horrible surprise. Turning a corner, they came upon a fearsome
arachnid of great size, with great pinching claws and a deadly poison
tail-sting. Cruum identified the beast as a "Turkish
Sting-Wolf". The dwarf and his hired man Zoltan were first in
line to face the beast. The dwarf was able to take a pinch from the
foreclaw without falling, but Zoltan was not so lucky; pinched in
place by the claw, he was helpless to avoid the descent of the great
tail and its deadly barb, and the doomed warrior "rode the
Sting-Wolf". Dermot, wielder of the magic blade dropped in the
forest, stepped forward to defend his thane and avenge his
shield-mate, but within a minutes time, he too rode the sting-wolf.
Cruum, screaming vengeance for his fallen comrades, dealt the
death-blow to the foul creature, and took one of its eight eyes as a
trophy.
In the shrine to
Aphrodite, the warriors dug deep into their purses until the Goddess
was appeased with an offering of 2,000 silver pieces. Having
received five of the six necessary blessings, the party headed down
the last corridor they had not explored. They found a cavern
containing a shore lapped by black subterranean water of unknown
depth. By this forlorn pond sat a mermaid statue set in a
contemplative attitude, and a strange hedge hog like beast with stony
spines and a skull-like visage prowled nearby. The creature seemed
aggressive, so the warriors joined battle. The beast got its claw
into Cruum and did great damage to the dwarf, but ultimately it was
slain.